Friday, October 9, 2020

Passages: IFcomp 2020

(Not the game's actual artwork)

Passages is speculative fiction by Jared W. Cooper. 

I had to play through this entry a few times before I got a sense of what the author was attempting, which was fine, because it's a quick read with no choices along the way. 

Quick does not mean simple. Passages is set up to read partly like a journal and partly like a one-sided conversation between the narrator and his missing partner. Each new passage (in Twine) starts with a date, and it jumps around a bit so that you can share the narrator's sense of disorientation

The writing evoked a sense of loss — it was clear that the narrator missed someone important. This entry kept Twine’s default white-text-on-black color scheme, and it used almost no custom formatting, which added more weight to the few instances where the font did change. As an artistic choice, it emphasized that something significant had changed. 

There is a small amount of interactivity in Passages, but it doesn't affect the story. It seems thematically appropriate, because the narrator is also given few choices and they don't seem to have much effect. 

At the end of Passages, I wondered whether I should try to piece together the chronology on my own. Then I decided to follow the narrator's example and accept things as they are.

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